Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 12/18(Wed). Here are the full details of what's coming for a more enjoyable time in-game. ✔️ Update Details ■ Knights [New Addition: Heavenly Annabelle] • Heavenly Annabelle joins our roster. • She can deal damage to a single enemy target and temporarily reduce the DEF of enemy troops with her active skill. [New Dialogues and Voice for Heavenly Baldr] • Expect new dialogues and voice changes for Heavenly Baldr. [Icon Update for Heavenly Baldr] • The icon for Heavenly Baldr will be updated. ■ Kingdom Activities [Undead Army Summoning] • The feature to summon the Undead Army will be added to Dragon Castle Siege and Kingdom Clash. - Lords with R5 or R4 rank can summon during the Siege. - A cooldown of 10 minutes applies after summoning. - Defeating the summoned Undead Army that attacks a conquered Kingdom or Dragon Castle will reward you with contribution points. [Siege Raid] • You can now choose the duration (15 or 30 minutes) when creating a raid stage. • You can now invite others to join the Siege Raid. - Joining via invitation consumes a Castle Siege Point. • The number of stages has been increased from 12 to 15. [Elemental Summoning] • Summoning the same Elemental three times consecutively will summon an enhanced version of that Elemental. - Enhanced Elementals like Ifrit and Jinn offer unique rewards when defeated. ㄴ Enhanced Ifrit: Silver Bars, High Purity Silver Bars, Lumion, and Premium Summon key Shards. ㄴ Enhanced Jinn: Black wool, Cow Horns, Golden Eggs, and Premium Summon key Shards. - Elemental summon counts reset during Kingdom Reassignment. • Introducing the Jewel Goblin. - This new addition allows you to earn Jewels like Rubies, Emeralds, Sapphires, and Diamonds as rewards. • When an Elemental is summoned, the summoner's nickname will be displayed. [Foreign Kingdom Attack] • The difficulty will now be displayed as levels, with new levels added. - The existing 'Very Difficult' difficulty becomes level 5, with difficulties up to level 10 added. - Enhanced abilities for Foreign Kingdoms start from level 6. - These difficulty settings also apply when a Kingdom declares war on a Foreign Kingdom. - Kingdoms that cannot set a difficulty level will use the basic difficulty during their Siege. ■ Beasts • Stun duration for the 'throw' skill of Lv. 9 and 10 Beasts will be increased. ■ Research • The maximum level for "Intimidation" Research is now extended to 10. • An issue where "Dragon Fear I" Research was not applied correctly will be resolved. ■ Craft • Changes to the recipe for crafting Legendary Knight Soul Shards. - Legendary Knight Soul Shards Recipe Item Before After Legendary Knight Soul Shards 10,000 5,000 Uncommon Knight Level Lv. 65 Lv. 60 Rare Knight Level Lv. 65 Lv. 60 Dragon Level Lv. 80 Lv. 70 - Siege Knight Soul Shards Recipe Item Before After Siege Token 7,000 3,500 Siege Weapon's Energy 20,000 10,000 Dragon Level Lv. 80 Lv. 70 • You can now check the quantity of Knight Exp, Research Stones, and Enchant Stones during crafting. ■ Lord Equipment • When using Lord Equipment from Tiers 5 to 7 as enhancement materials, the Exp granted for the upgrade will be increased. ■ Content [Undead King’s Retaliation] • The number of Undead increases based on the level of the Undead Castle. [Infinite Labyrinth] • Server rankings for the Infinite Labyrinth will be introduced. • A 3-minute time limit for clearing the Infinite Labyrinth will be set. • Boss monsters across stages will see balance adjustments. • The Infinite Labyrinth will be reset. [Dragon Nest] • The maximum level of the Dragon Nest is extended to 35. • Difficulty adjustments and improved rewards for clearing the Dragon Nest. [Level Expansion] • The maximum level for Lords will be expanded to 70. - Lord Trait levels will also be expanded accordingly. • The maximum Craft level will be expanded to 80. [Mentor and Apprentice] • Gems will be awarded to the mentor when an apprentice makes a cash purchase, with a ranking introduced for mentors receiving the most payback. [Palace Skin] • The required Trophy acquisition stages will now be displayed on the Palace customization screen. • To celebrate Christmas, a new skin and item will be added to the Palace. • In honor of the first anniversary, a new skin and item will be introduced to the Palace. [Trophy] • Changes to the Acquisition of Season Kingdom Trophies: - You can combine two Season Kingdom Trophy III items to obtain the Heavenly Crown Trophy. - Season Kingdom Trophy IV will be discontinued. - For Lords holding discontinued Trophies and the Heavenly Crown Trophy, these will be converted into Heavenly Crown Trophies accordingly. • Changes to the Acquisition of Arena Trophies: - Bronze and Silver Arena Trophy items will be discontinued, with only Gold Trophies now being awarded. - Any discontinued Trophies will be converted into Gold Trophies accordingly. *Please note: The distribution of the updated Trophies might take some time after the update is implemented. (*Added) [Knight Hall] • The Production of Knight Soul Shards at each building level in the Knight Hall will be increased. [Arena] • Arena Store points will now be distributed as daily rewards. • Enhanced buffs in the Arena. • The rewards for Arena rankings will be increased as follows. Arena Ranking Reward Rank Trophies Premium Summon Keys 1m Knight Exp 10k Gold 1st King 1,000 100 30 2nd Queen 800 80 20 3rd Bishop 500 50 10 4th-10th Knight 400 40 7 11th-20th Rook 300 30 5 21st-50th Rook 100 10 1 51st-100th Pawn 50 5 - 101st-200th - 30 3 - 201st-3000th - 10 1 0 ■ Exchange • New items that can be traded on the Exchange will be introduced: - Siege Tokens are being added. • A trading skill will be added to the Rare knight 'Deshawn'. • The selling prices for some kits on the Exchange will be lowered: - Construction Kits (Advanced), Weapon Kits (Intermediate/Advanced), and Equipment Kits (Basic/Intermediate/Advanced/Superior). • The selling price of 'Undead Soldier's Energy' on the Exchange will be lowered. ■ Other Changes • "A 'Basic Knight Exp' item will be added for use with Knights below Heroic grade. • The Knight Story mission screen will now allow vertical scrolling through the story. • A management feature accessible to members R4 and above will be added to the Lord information popup screen. • The animation for receiving CP achievement rewards will be updated. • The damage ratios based on the range for Siege Weapons and Archers in the Field and Arena will be adjusted. • The difficulty and rewards for Civil Requests will be enhanced. • A fireworks item, designed to commemorate special moments, will be introduced. • A celebration notification will appear when crafting knight Soul Shards. • The reward structure for the ‘Lord's Random Armory item Use Item’ event will be revamped. - The points needed to reach the final reward will be reduced, and more Tier 7 chests will be distributed than before. • Items in the Inventory are now sorted by grade. Please look forward to these exciting updates and thank you for your continued support! ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
12-17-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 11/20(Wed). Here are the full details of what's coming for a more enjoyable time in-game. ✔️ Update Details ■ Knight [New Knight Soul Shard Crafting System Added] • A new system where you can craft Knight Soul Shards using Knights and Dragons as materials will be introduced. - Access route: Crafting Log → Knight Shard Crafting - Knights eligible for this update: Heavenly Baldr (Mythic), Alex, Marcia, Beth, Blake, Nobu - Note: The usual 10x crafting probability and 2x item acquisition buffs do not apply. • Knights used as crafting materials will have their star and level reduced based on the amount used. - The details of the reduction can be checked on the Knight Shard crafting screen. (*Changed) [New Mythic Knight: Heavenly Baldr] • Heavenly Baldr, which can be crafted using Baldr, Vihaan, and Eurus, is now available. • Its active skill has a chance to remove all skill buffs applied to the enemy Knight. ■ Content [Kingdom Clash Tournament] • In December, the top 32 Kingdoms based on seasonal performance will compete in a month-long tournament to determine the strongest Kingdom. - Starting 11/24 (Sun), the Kingdom Clash Tournament Beta will commence. Detailed information will be provided separately at a later date. • The tournament will feature the top 32 Kingdoms from the Season: - Matchups are randomly set based on Seasonal rankings, with winners progressing to subsequent rounds. - Prizes are awarded for advancing through rounds and for overall victory. • The tournament is held every Sunday at a specified time. • The rules of engagement are identical to those of the regular Kingdom Clash, with non-participation resulting in a forfeit. • Rewards are divided into three categories: advancement, participation, and contribution: - Advancement Rewards: Can be claimed on the tournament screen at the end of the competition and are distributed among all Kingdom members based on their ranks at the time the competition ends. - Participation Rewards: Accolon’s Soul Shards are distributed based on the contribution points earned. - Contribution Rewards: You will receive double the contribution points for a win, and for a loss, you'll get contribution points equal to what you earned during the match, which will be added to your Season total. [New Crafting Features] • A new Knight Exp that can be crafted using Legendary-grade Field Boss as materials will be introduced. • A guaranteed Lv.20 Dragon Egg is available for crafting (excludes Zephyrus, with five types available). • Introducing a new Dragon feed, Barbecue Mountain. • The 'Mystery Box', which can randomly yield Gems (bonus), Premium Summon Keys, or Gold, is now available for crafting. - Starts from Season 2. - The usual 10x crafting probability and 2x item acquisition buffs do not apply. [Private Chat Update] • Chat rooms will now instantly disappear if the other person leaves. • Chat rooms will no longer load previous conversations when opened. • Changing your nickname or Lord portrait will delete all previous personal chat rooms. ■ Lord Equipment [Lord Equipment Enhancements] • The stats for main options and Combat Power reflected in Tier 7 Lord Equipment excluding Craftsman will be increased. (*Changed) - We plan to restore any Tier 7 main option SS grade Lord equipment (Judgment, Protection, War) that you used as enhancement materials over the past month back to your inventory. (*Added) ※ Please note that any 7-tier Lord Equipment upgraded from 6-tier will not be eligible for restoration. (*Added) - Please be aware that we will re-issue the same number of Tier 7 Equipment boxes (Judgment/Protection/War) and Tier 7 S-grade Equipment boxes (Judgment/Protection/War) you obtained through the update maintenance on 11/20 (Wed). (*Added) • Crafting materials for Tier 6 Lord Equipment will change from Diamond Ores to Essence items. - You can obtain Essences of Craftsman/Judgement/Protection/War from certain levels of Undead Army Shelters. ※ The specific methods and criteria for compensation are currently being discussed and may be subject to future changes. (*Added) ■ Arena [Arena Improvement] • You can now freely position your troops regardless of type, allowing for more strategic deployments. - Even front-line positions can include Archers and Siege Weapon troops. • Practice battle can be initiated by tapping on an opponent's portrait in the Arena list. • After the battle, you can view the remaining Health of the winning Lord. ※ Please note that replays of Arena battle history from before the update are no longer accessible. (*Added) ■ Season [Chronicle Adjustments] • The overall Chronicle schedule is extended by 7 days (from 28 to 35 days). - Settlement preparation is extended by 3 days. - Undead King’s Retaliation (Preseason) extended by 4 days. • Season and Chronicle Check-In rewards remain the same, with no attendance rewards given during the final 7 days. • Following the Kingdom Reassignment schedule, only the Servers newly reassigned at the beginning of December will continue to maintain a 28-day chronicle. ■ Exchange • New items available for trade will be added to the Exchange: - Materials for Legendary-grade Field Bosses, Essences of the Undead ranging from Rare to Legendary, Uncommon Knight Soul Shards, Kits, and additional Essences for Craft, Judgement, Protection, and War. (*Added) ■ Content Expansion [New Undead Challenges] • For the Challenger Season Servers, Undead, and Field Bosses between Lv. 71-75 will be added. - Defeating these can yield Mythic-grade Essences of the Undead and, potentially, Heroic-grade Knight Soul Shards. • You can also acquire Legendary-grade Field Boss materials from defeating Lv. 71-75 Bosses, which can be used as new materials for crafting Knight Exp. ■ Bug Fixes • Fixed an issue where real battles were occurring during practice sessions. ■ Content • The chance of obtaining Uncommon and Rare Knight Soul Shards from defeating Undead units will be increased. • New types and amounts of Knight Soul Shards are now available for production in Knight Hall. • The restrictions on Knight Equipment that were previously unlocked based on the Knight's level will be removed. • The maximum level limit for enhancing Knight skills will be removed starting from 5 stars. • Unique Knight equipment, previously unlocked at 7-stars, will now be accessible from 5-stars onwards. • Products that include gifts for all Kingdom members will now show a specific icon. • A new feature allows the restoration of deleted sub-characters within 7 days. • The color of the Undead's appearance will be updated based on their level, but their stats will stay the same. • The background color of the search menu will change to match the appearance color of the undead. • Upon entering the Preseason, a notification bubble will appear on the season info icon, indicating the start of a New Era in the chronicles. • The image of the Essence of the Undead item will be changed. • You can now check the formation status of your Dragon Squadrons on the Dragon Merge screen. • A Civil Request tab will be added to the mission screen to track ongoing requests. • The notification displayed when all Collection Sites are full will be improved. • After Kingdom Reassignment, the rankings for Undead, Field Boss, and Soldier kills are reset. • Congratulations mail will be sent to Kingdom members upon clearing specific stages of the Infinite Labyrinth. • The Lord Nobility Point gauge will now accurately reflect the current rank. • A new Knight Exp II category will be added to the crafting menu. - Knight Exp I: A crafting category for creating experience points using the Essence of the Undead. - Knight Exp II: A crafting category for creating experience points using materials from Field Bosses. • A new item called the "Siege Token: will be added. - This token will be awarded for contributions made during Siege Raids, replacing the previous contribution rewards. - It will also be used as a crafting material for Nobu's Soul Shards. • Compatibility interactions between different troop types will be adjusted. • Siege Weapon and their Knights will receive enhancements: - The ATK of Siege Weapons will be increased. - Bjorn’s Skill Points and DMG coefficients will be upgraded. • The spacing between Undead placements in the Field will be optimized. • On the Challenger server, the placement of Undead, Field Bosses, and Undead Army Shelters in the Field will be improved, and more Lv. 60 Undead Army Shelters, where Beasts can be obtained, will be placed in each Region. • You can now obtain Siege Weapon's Energy items upon defeating Bonebreakers. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
11-19-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 10/23(Wed). Here are the full details of what's coming for a more enjoyable time in-game. ✔️ Update Details ■ Knight [New Knight Unique Equipment Added] • Unique Equipment and slots for Knights Siegfried, Heather, and Baran will be introduced, along with new background stories and missions for these characters. [Expansion to Knight Unique Equipment Grades] • Knight Unique Equipment can now be promoted to a maximum grade of ★10. ■ Content [Mentor-Apprentice System] • A referral system where you can register a mentor and earn rewards will be introduced. - You can add a mentor before reaching Palace Lv. 11. - Mentors can be registered from any Server. - You can register a mentor only once based on your User ID. • Register your mentor and complete welcome missions to earn rewards via [Lord Info] → [Click the thumbs-up icon at the bottom right of the screen]. [Dragon Squadron] • The Dragon Squadron system allows you to assign multiple Dragons at once. • Each Dragon can have up to two slots, and you can assign a sub-dragon to these slots. - Slots open at the Senior and Great Wyrm stages. - Only Dragons of the same type can be registered as sub-dragons. - Dragons currently deployed in a squadron cannot be registered in another. - Dragons assigned to one squadron cannot be assigned to another. • 30% of the sub-Dragon's stats will be reflected in the squadron. • Sub-Dragon skills will not be applied. • You can still merge and adventure with your sub-dragons; however, merging and adventuring will release the sub-dragon from the squadron. [Infinite Labyrinth] • We are adjusting the balance and adding new stages to the Infinite Labyrinth. - To make it more accessible, we are lowering the difficulty and expanding from 20 to 30 stages. • New ranking content based on stage completion within the Kingdom will be introduced. • Resets occur at the end of each Server Season, and you can re-earn stage completion rewards. [Siege] • The rewards from the Random Crystal Boxes obtained after winning a Siege battle will be improved. [Siege Raid] • New stages will be added to the Siege Raid. • From the fourth stage onwards, the contribution points you earn will be adjusted based on the number of victories per stage. [Dragon Castle] • You can now collect Resources from the Dragon Castle, even if it isn’t connected to the Capital. • Troop controls will be optimized to provide a more convenient experience when attacking Dragon Castles. [Dragon Nest] • A Wipeout feature will be added to the Dragon Nest. - This feature becomes available at Dragon Nest Lv.25. - It activates after 15 successful Explorations at the highest difficulty level. - For previous difficulty levels, the Wipeout feature activates regardless of the number of Explorations. • The rewards from the Dragon Nest will be enhanced. [The Undead King’s Retaliation] • The Undead King’s Retaliation will now proceed from a single Castle in each Region. - The Central Region and the Dragon Castle will remain the same as before. - In the Outlands, the Undead King’s Retaliation frequency will increase. [Knight Hall] • The number of Knight Soul Shards produced in the Knight Hall building will be increased. [Exchange] • New crafting materials will be added to the Exchange: - Undead energy items (e.g., Cavalry's Energy), Rare or higher grade Field Boss materials (e.g., Succubus' Wings), and Dragon Scales. [Lord Equipment] • The experience given when using Tier 5 and 6 Lord Equipment as enhancement materials will be increased. ■ Content Expansion [Dragon Grade Expansion] • The maximum grade of Dragons will be expanded to ★15. [Lord Equipment Grade Expansion and Improvement] • Tier 7 Lord Equipment will be added. - Tier 7 Lord Equipment cannot be crafted and can only be obtained by upgrading from Tier 6. • The auto-select option for enhancing Lord Equipment will now include Tier 6 Equipment. [Knight Unique Equipment Grade Expansion] • The maximum grade of Knight Unique Equipment will be expanded to ★10. ■ Events [Check In Rewards] - Check-in rewards will be improved. [Farmer's Market] - The rewards available for exchange at the Farmer's Market will be enhanced. - Starting with the refresh on 10/24(Thu), we will be adjusting the exchange limits for Premium Summon Keys across specific level brackets. (*Added) ■ Bug Fixes • Fixed an issue where the double craft success image would repeatedly appear during 10x crafting sessions. ■ Other Changes • The images for Black Plant and Bomb Fruit will be updated. • Improvements will be made to the effects of the skills used by Accolon. • You can now view the number of items you want to change in the Area Store, Mileage Store, and exchange events. • Kingdom Declaration of War Points and Castle Siege Points will reset at the start of the Season. • The images of the Dragon Fossil items will be changed for clearer differentiation. • Descriptions for some Chronicles and new icons will be added. • A description of how to obtain the Trophies needed for Palace Skins will be added. • Improvements will be made to the Dragon Nest content progression during tutorials. • The types of speech bubbles displayed in the Preseason icon will increase, and Chronicle icons will now be visible on the Preseason Info screen. • The Combat Power of buildings Lv. 25 and above will increase. • You will have a chance to earn Uncommon to Rare grade Knight Soul Shards as rewards for defeating the Undead Lv. 25 and above. - Knight Soul shards are not awarded when defeating Bonebreakers. • Awakened version images for Knights Aaron and Heather will be added. • The number of Soul Crystals obtained when defeating Field Bosses will be increased. • The maximum level of monsters generated around the Village during exploration will be increased. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
10-22-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 09/27(Fri). For a more enjoyable time in-game, here are the full details of what's coming. ✔️ Update Details ■ Knights [New Addition: Mythic Spearman Knight 'Lansfu'] • New knight Lansfu will be introduced. • Active skills can force Beasts to return to their base with a certain probability upon hitting. (*Removed) - These skills can also reduce the skill point recovery of opposing Knights. - Lansfu has a chance to be immune to silencing effects. - Available from Season 3 onwards through Premium Summons and Knight Soul Shard Synthesis. [Knight Unique Equipment] • We're adding Unique Equipment and slots for Knights Lansfu, Max, Yeriel, Vihaan, and Luna. - New Knight Background stories and missions are also coming. [Enhancements to Knight Unique Equipment] • The display of information when crafting materials are insufficient will be enhanced. [Expansion of Knight Equipment Levels] • The max Promotion stage for KnightEquipment now increases from +50 to +60. • Combat power will increase incrementally with each Promotion stage from +26 to +50. ■ Content [Infinite Labyrinth] • Dive into the new Infinite Labyrinth, featuring a variety of bosses unlike any before. • Bosses in the Infinite Labyrinth are more formidable and require varied strategies due to restrictions on certain Knights and Troop types per stage. • The Infinite Labyrinth unlocks at Labyrinth Lv.25. • Stage clear rewards are available once per Season. • Rechallenge cleared stages in the Infinite Labyrinth without needing an entry ticket. • Stages in the Infinite Labyrinth reset each season. [Arena Improvements] • Test your skills against other Lords with the new Practice Battle feature. - Initiate a Practice Battle by selecting the Lord you wish to challenge. • The item selection in the Arena store will be improved. • Arena Ranking rewards can now be claimed directly within the content screen. • Certain conditions that triggered the sending of battle replays and victory celebration mails will be removed. [Kingdom Clash Battle] • Spectate Kingdom Clash Battle, available to Palace Lv. 25 and above, with up to 10 people per match. • Introducing cold game rules, terminating matches instantly if the score difference exceeds 20,000 points. • Notification for personal participation deadlines is now available. • Timing displays for Kingdom Clash Battle will be improved. [Dragon Castle Siege] • Participation criteria for the Dragon Castle Siege will now change: - Kingdoms ranked 1st to 3rd in the Season can join, regardless of their Base Castle occupation status. - Any Kingdom that holds a Base Castle can participate, regardless of their rank. [Trophies] • Season Kingdom Trophies - We're introducing new trophies as rewards for the Challenger Season Kingdom. - The previously named 'Challenger Season Victory Trophy' will now be known as 'Season Kingdom Trophy III'. - Reflecting the new design, the Trophy’s size will decrease from a 5x5 area to a more compact 4x4. • Updates to Season Lord Trophy and Area Trophy - The item grades for the Season Lord Trophy and Arena Trophy will be more specifically categorized into Uncommon, Rare, Heroic, and Legendary grades. - Trophies will now display levels in their names, making it easier to distinguish between them. - The description of Trophies will be partially adjusted. ■ Research [Research Achievement Stars] • Completed Research will now be displayed as stars. • You will receive congratulatory mail based on your star achievements. [Research Functionality and Convenience Improvements] • You can now use Research Stones in place of Speed-up Items to complete ongoing Research. • Congratulatory mail content based on Research progress will be adjusted. ■ Lord Equipment [Lord Equipment Enhancement Inheritance System] • Transfer the Enhancement level of your existing Lord Equipment to your desired Equipment. - Applicable only to Equipment that is Tier 6 or higher and S grade or above (*Removed) - Inherited Equipment must be Tier 6, Lv. 20 or higher. - Inheritance is restricted to the same type of Equipment. - Inheritance Equipment must be tier 6 and has a lower level than the Equipment being transferred. - The inherited Equipment automatically receives Options based on the Enhancement level of the existing Equipment. [Improvements to Lord Equipment] • Exp points during Enhancement are now tier grade dependent. (*Changed) • Using S-grade Equipment as Ehancement material will give you more Exp points. (*Added) • Sub-effects of Lord Equipment will be improved. ■ Palace [Palace Skin Feature] • Customize your Palace with new skins. - You can access the menu by tapping the button on the right side of the Lord info screen. - Skins can be obtained via Arena, Lord Season rewards, and Season Kingdom Trophies. ■ Buffs [Siege Buff Improvements] • Buffs for Siege and Defense situations will be revamped for better clarity and impact. Before After Castle ATK Castle ATK Village ATK Gate/Watchtower ATK Castle DEF Castle DEF Village DEF (Rally) Castle ATK (Rally) Castle ATK (Rally) Village ATK (Rally) Gate/Watchtower ATK ※ The Options for existing Lord Equipment will be updated to reflect these changes, which may result in a change to the Equipment's grade. ■ Content Expansion [Building Level Expansion] • Max levels for key Buildings like the Palace, training centers for each Soldier types, Siege Weapon Workshop, Knight Hall, Academy will be increased to Lv. 33. [Soldier Tier Expansion] • Spearman tiers will be expanded to Tier 10. [Knight Grade Expansion] • Maximum Knight grades will be expanded to ★15. [Craft Level Expansion] • Craft levels will now be expanded. [Addition of Research Items] • New Soldier and Knight Research items will be added to enhance your strategic options. ■ Challenger Season Rewards [Challenger Season Lord Ranking Rewards Improvement] • Enhanced rewards include Soul Shards of Saqr, Coins, and Crystals. • Rewards no longer include Sealed Dragon Fossils and Mysterious Zephyrus Eggs. ■ Bug Fixes • Fixed a bug where contributions were not awarded for attacking Gates during Undead Castle Sieges. • Fixed an issue where opponents could intermittently not use skills due to skill point reduction buffs. • Fixed a bug where rankings displayed information from the previous Season if no Arena battles were initiated after the start of a new Season. ■ Other Changes • The pop-up screens for Season Rules and Season Rewards will be improved. • Crafting Exp gained will now be displayed on the crafting results screen. • Bonus Resources from the Production Management Center’s Harvest Report will now be visible. • The Season Lord Trophy and Arena Trophy will be updated. • Kingdom Raid will be renamed to Elemental Summoning. • The items required to craft Weapon Kits (Basic) will be changed. • Rewards will be granted upon releasing Beasts. • You will now earn contribution points when attacking Beasts. • Undead spawns will now appear at their original spawn coordinates. • The conditions for displaying notifications when reaching certain Combat Power milestones will be updated. • The conditions for sending congratulatory mail when acquiring, leveling up Lord Equipment, as well as promoting Knight Unique Equipment, will be updated. • The 'Conquer Dragon Castle' requirement for Lord Nobility demotion will be removed. • The portrait of the Lord you're chatting with will now appear at the top of personal chat windows. • The size of boss monsters will be adjusted during the Undead Invasion and Retaliation events. ※ The update on 09/27 (Fri) will apply changes to the probabilities for Knight Soul Shard Synthesis, Premium Summons, and the overall Grade and Option appearances of Lord Equipment. - Changes apply to Knight Soul Shard Synthesis and Premium Summons starting from Season 3 Chronicle onwards. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
09-26-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 08/23(Fri) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ✔️ Update Details ■ Content [Preseason Introduction] • The 'Dragon Castle Siege' and the 'Undead King’s Retaliation Chronicles will mark the start of the Preseason immediately following the Season's end. - During Preseason, only individual Lord rankings will proceed, with identical point acquisition rules to the regular Season. - The Preseason concludes at 00 am on the day of Kingdom Reassignment, with rankings determined by the Season Lord Points at that time. ※ Please note that Servers currently hosting the 'Chronicle of the Undead King’s Retaliation’ will not undergo a Preseason during the update. ※ Transferring Servers will reset Season Lord Points. ※ The end date for preseason may shift depending on the Kingdom Reassignment schedule. [Borderlands Improvement] • A central Castle that can be captured will be added to the Borderlands. [Kingdom Clash Battle Enhancements] • Tier 9 Soldiers of each type will be available exclusively during Kingdom Clash Battle. • A minimum Leadership level will be set for each Knight to ensure they can command at least a certain number of Soldiers. during Kingdom Clash battles. • UI improvements will be made to enhance the Kingdom Clash Battle experience. • Changes in the Kingdom’s score and individual contributions will be visible after the battle. • Notifications related to Kingdom Clash Battle will be enhanced. [Arena Enhancements] • Reduction in Tier drop at Season’s end from four stages to two. • New Arena seasonal buffs will be introduced. • The Battle Prep screen will now display a Knight’s skill range when selecting a Knight's troop. • After winning a battle, the battle results window will now include a display for the MVP Knight. • Combat Power shown will reflect the time of battle rather than current troop strength. • Celebration in-game mail for Arena victories will be introduced. [Siege Contribution Point Revamp] • The contribution ratio obtained during Dragon Castle Siege will be adjusted. • The contribution ratio obtained from destroying Gates and Watchtowers will also be partially adjusted. ■ Knights [Knight Growth Expansion] • Knight Promotion will be extended up to 14 stars. [New Knight Unique Equipment] • Unique Equipment for Quade, Marcia, Blake, Charles, and Nobu will be introduced. • New Knight Background stories and missions will be available. [Knight Unique Equipment Mission Enhancements] • Progress for Unique Equipment missions related to the Labyrinth will now accumulate when using the stage Wipeout feature. [Siege Weapon & Siege Knight Improvements] • The number of Weapon Kits (Advanced) required for the Tier 9 'Titanium Catapult' Siege Weapon will be reduced from 5 to 3. • Additional damage will now be applied during Castle Garrison and Village attacks. (*Deleted) • The "[Siege Weapon] ATK (Castle ATK)" buff from the Siege Weapon Workshop will be adjusted, and the passive skills of each Siege knight will be significantly enhanced. (*Changed) • Following the enhancement of passive skills, the active skills of each Siege Knight will be upgraded and adjusted. (*Deleted) ■ Foreign Kingdom [Foreign Kingdom Revamp] • Combat Power of Foreign Kingdoms will be enhanced based on the Season. - Starting from Season 1, Foreign Kingdoms will see balance improvements and can have Knights of Legendary grade or higher. - Starting from Season 2, the balance will be enhanced further, allowing possession of Accolon and Saqr Knights. - Starting from Season 3, Foreign Kingdoms will be able to use Zephyrus in their troops. ■ Buildings [Village Building Level Expansion] • Mines and Jewel Mines can now be upgraded to a maximum of Lv. 32. [Village Building Function Enhancements] • The Production Management Center will now include features for hunting animals and relocating barns within the Village. • Mineral production will occasionally yield bonus items. ■ Lord Equipment (*Added) [New Buffs for Lord Equipment] • Options to reduce Coin costs for crafting Unique Equipment will be introduced to Legendary and Mythic-grade Lord Equipment. [Lord Equipment Probability Update] • The drop rates for comprehensive grades of Lord Equipment will be updated. ■ Lord Traits [New Unlock Conditions] • Lords must achieve Lv. 13 to unlock lord traits. ※ Lords below Lv. 13 cannot upgrade traits or change Occupation but can still support with Lord Trait buffs. ※ Those reaching Lv. 13 within the Season can use the Lord Traits. ■ Black Magic & Purification [Black Magic & Purification Revamp] • Movement speed-related items will be replaced with Beast-related items in Black Magic and Purification. - Applicable only to Servers from the Season 2 onwards. • Maximum levels for Black Magic / Purification will expand starting from Season 3. [Other Changes] • 'Settlement Protection (Beta)' content will conclude. • Knight Unique Equipment crafting UI will see improvements. • The function celebrating Combat Power achievements will be enhanced. - Now applicable across all Servers. However, congratulations for reaching a Combat Power of 500 million and below will only be extended to members within the same Server. • The Season Chronicle UI will be updated. • Season buffs will be shifted to the Season Info • New individual Lord Season reward trophies will be introduced. • After reaching Knight Lv. 65, the points awarded for leveling up in the 'Knight Growth' Challenge Event will be adjusted. (*Added) ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
08-22-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 07/29(Mon) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Knight [Knight Unique Equipment Expansion] • Knight Promotion will now be expanded up to 8 stars. ※ The requirement for Knight star levels in Unique Equipment Promotion conditions will be removed. ■ Dragons [Growth Expansion] • Dragon Promotion will now be expanded up to 11 stars. ※ Promotion to 11 stars requires merging two 'Great Wyrms'. [Dragon Food] - New Dragon Food will be introduced. ※ It can be crafted and, when used, provides more Dragon Exp than the "Magic Roast." ■ Buildings [Additional Village Building Upgrades] • Lv. 32 upgrades will be introduced for the Observatory and Clock Tower. • Reaching certain levels in Hen House, Cowshed, and Sheep Ranch will upgrade the rank of animals that appear on the Village. • The maximum storage capacity for certain levels of the Clock Tower will be increased. ■ Lord Equipment [Lord Equipment Tier and Option Addition] • Craftsman Equipment Tiers 5 and 6 will be added. • New sub-options related to the soldier training amount will be added to Craftsman Equipment. • Siege Weapon buff options will be added. ■ Content [Kingdom Clash Battle] • The schedule for Kingdom Clash Battle will change from once a week to twice a week. ※ Following the adjustment, the Season Contribution point factor will now be set to 1.5 times. • The rewards for the Kingdom Clash Battle will be improved. [Arena] • The point requirements for each tier in the Arena will be changed. • The points gained or lost based on the point difference with opponents will be slightly adjusted. • The starting tier for new Seasons will change: - Previous: One tier down from the previous Season - New: Four tiers down from the previous Season ※ Prior notice for Upcoming Changes to the Arena [Click Here] • The cost for refreshing opponent information in the Arena will be adjusted. • A new upgrade system for merging trophies will be added. • New titles based on Arena ranking will be added. • During Arena battles, the proportion of damage dealt by each Knight will be displayed. • The reset time for the Arena season will be shifted to 01 AM UTC. ※ The ongoing Season will conclude at 00 AM, with the start time shifting in subsequent Seasons [Challenger Server Group Draw] • The visuals and flow of the Challenger Server group draw will be improved. ■ Convenience Improvements • Additional sub-stages for the Lord Nobility 'Duke' and 'Archduke' will be added. • The Research time for four types of troop-related Research will be decreased. ※ Prior notice of changes to Research time [Click here]. ※ Lords who have completed these Research prior to the update will receive compensation in the form of Speed-up items and Gold. • A new feature to celebrate achieving Combat Power milestones for Lords from other Servers will be added. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
07-26-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 07/17(Wed) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Knight [New Unique Knight Equipment] • Knight Unique Equipment for Accolon, Bjorn, and Saqr will be added - This includes the addition of their Knight Backgrounds and Story Missions. • The Equipment upgrade screen will now show the Promotion material quantity needed for Promotions. • It will cost fewer Coins to craft Knight Unique Equipment, and those who have already crafted such items will be reimbursed for the excess Coins spent. • Knight Unique Equipment will now have increased Combat Power. ■ Troops [New Tier 9 Siege Weapons] • Tier 9 Siege Weapons can be produced after reaching Lv. 31 at the Siege Weapon Workshop. - Weapon Kits (Advanced) are now required for training these high-tier Siege Weapons. • Weapon Kits (Advanced) will be added to Crafting Logs. • New Research options for Siege Weapons will be introduced. ※ We have identified an issue where adding new options to existing Research levels may cause the Research list to appear fragmented. Please be assured that any previously completed Research will remain unchanged, and the list will return to normal as you begin the newly added Research. ■ Lord Traits [Improvements to the Lord Traits System] • Buffs provided by Kingdom members will now automatically update to more powerful versions if the buff level increases. • The most recently applied buffs will appear at the top of the list, marked with a red dot. • If a Lord hasn't chosen a trait, a notification will now appear in the Kingdom Support screen. • A new prompt will display if there are no available buffs to support Kingdom members. • The text for the Lord Trait support cooldown will be modified. • Detailed guidance text for each buff received from a Kingdom member will be added. • Enhancements will be made to display the next level effects of each item on the Occupation trait screen more clearly. ■ Buildings [New Building Levels] - Lv. 32 upgrades are now available for Hen Houses, Cowsheds, Sheep Ranches, Lumber Mills, Greenhouses, and Fish Farms. ■ Content [Arena] • The matching method in the Arena will be improved. • The number of points gained or lost based on Arena battle outcomes will be slightly adjusted. ※ Prior Notice of Upcoming Changes to the Arena [Click Here] • Arena ranking rewards will be enhanced, including the addition of exclusive trophy rewards. [Siege Raid] • Notifications will now alert you if a participant exits mid-raid. • Visibility improvements will be made for stages that have not been cleared. • Siege Raid logs will no longer appear in Kingdom logs. • A new feature will be introduced, allowing you to view participant details directly from the Siege Raid Lobby for each created stage. • You will be able to return to your Village while participating in a Siege Raid [Siege] • Gates and Watchtowers will now have a health recovery feature during a Siege. • Contribution Points from attacking Gates and Watchtowers will be adjusted. • The Castle Points for Dragon Castle will be increased. [Kingdom Raid] • Kingdom Raid Bosses with new levels can now be summoned with improved rewards for contributions. [Kingdom Clash Battle] • The rule and help texts within the Kingdom Clash Battle content will be updated for clarity. [Collection Site] • Baby Clams can now be collected at the Lake Collection Site in the Field. - Baby Clams can be cultivated into Sticky Clams at the Fish Farm building and used as materials for crafting Weapon Kits (Advanced) [Chronicle] • The "Undead King’s Retaliation" exchange event period will be adjusted. - The event will now conclude at the same time as the "Undead King’s Retaliation" Chronicle ends. [Convenience Improvements] • You can now create and manage up to four Lords on a single account. • A new feature allowing the cancellation of Kingdom membership applications will be added. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
07-16-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 07/03(Wed) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Challenger Season Kingdom Reassignment [New Draw System For Kingdom Reassignment] • A new draw system for Kingdom Reassignment will be introduced for the Challenger Season. • Top Kingdoms from each Server (ranks 1-4) will now have reassignment draw rights granted to members of rank R4 and above. ※ Introducing the Challenger Season Kingdom Reassignment Draw Announcement [Click Here] ■ Kingdom Clash Battle [Knight and Troop Restriction System] • Certain Knights and troops will be restricted during Kingdom Clash Battles. ■ Knights [Knight Growth Expansion] • Knight Promotions will be extended to a maximum of 13 stars. [Knight Unique Equipment Promotion Expansion] • Knight Unique Equipment promotions will be extended to a maximum of 7 stars. ■ Lord Equipment [Adjustments to Lord Equipment Sub-Stats] • War Equipment Sub-Stats will be updated: - The grade of Sub-Stats for '[All Soldier Types] ATK (Against Troop)' and '[All Soldier Types] ATK (Castle ATK)' will be upgraded to S. - The values for these Sub-Stats for '[All Soldier Types] ATK (Against Troop)' and '[All Soldier Types] ATK (Castle ATK)' will be increased. • Enhancements to Craftsman Equipment Sub-Stats: - The values for Sub-Stats like '[Soldier] All Soldier Types Training Time', '[Soldier] Swordsman Training Time', '[Soldier] Archer Training Time', '[Soldier] Spearman Training Time', and '[Soldier] Cavalry Training Time' will be increased. [Combat Power Balance Improvements for Lord Equipment] • The Combat Power balance will be enhanced at higher Equipment tiers. [Congratulatory Mail for Acquiring High-tier Lord Equipment] • A Congratulatory email will be sent upon acquiring Lord Equipment of Tier 6 A-grade or higher. ■ Soldiers [Combat Power Enhancement for Higher Tier Soldiers] • The Combat Power of Soldiers of Tier 8 and above will be increased. - In the main Combat Power menu, the displayed Combat Power for Soldiers of Tier 8 and above will be increased to better align with their actual performance. (*Added) - The Combat Power values for troop formations will remain unchanged. (*Added) ■ Black Magic [Enhancements to Contribution from Black Magic Donations] • The maximum Season Contribution achievable through Black Magic donations will be increased from 200,000 to 500,000. ■ Bug Fixes • Fixed an issue where Combat Power was not accurately reflected during the Upgrade and Enhancement of Lord Equipment. • Fixed an issue preventing Beasts from returning after using skills to capture a Castle. • Fixed an issue preventing research attempts with a 10% to 90% probability. • Fixed a display error where the Lord Portrait did not appear correctly in the Kingdom Support popup window. • Fixed an issue preventing the reset of Lord Traits after Kingdom Reassignment. • Fixed an issue preventing the construction of some Lords' Production Management Centers. • Fixed a scoring reflection error following the conclusion of a Kingdom Clash Battle. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
07-02-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 06/26(Wed) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Lord Traits [Lord Traits Overhaul] • Lord traits are now organized into categories: War, Craft, Production, and Growth - Traits reset at the start of each Season and you can choose only once per Season. • Select a specific Occupation within each trait category: - War traits are classified into roles such as Damage Dealer, Tanker, and Support. - Craft traits include Craftsman Technician, War Technician, Protection Technician, and Judgment Technician. - Production traits include Agriculture Specialist, Mining Specialist, and Stock Farming Specialist. - Training traits include Training Captain and Dragon Trainer. - Traits can be reset to select different jobs within the category. • Earn points by leveling up your Lord to upgrade buff levels. • Once you learn support buffs, you can offer these buffs to fellow Kingdom members through Kingdom Support. ■ Buildings [Expansion of Academy Levels] • The maximum level for the Academy will be increased to Lv. 32. - This includes the introduction of five new Soldier and Knight Research types. [New Decorations] • Six new types of Village Decorations will be added. - This Includes 1 road type, 2 flower types, and 3 streetlight types. ■ Kingdom Clash Battle [Seasonal Kingdom Clash Battle] • The Kingdom Clash Battle is now organized seasonally. - Each league runs on a quarterly basis, with applications open until the 10th week. - Applications can be canceled up until the 10th week for Kingdoms that haven't participated in a Kingdom Clash Battle. - Applications open on Wednesdays, and battles occur on Thursdays. - If an applying Kingdom fails to attend, it counts as a loss. Kingdoms without opponents due to their scheduled opponents not participating will be matched with Foreign Kingdoms. - Applying Kingdoms can confirm participation up to 30 minutes before starting. [Improvements in Kingdom Clash Battle] • Opponents are matched based on Kingdom Clash Battle rating points, which are reset each Season and fluctuate based on the result of the battle. - Rankings within the Kingdom Clash Battle are tiered. • The Cold Game system concludes battles early if a Kingdom reaches 40,000 points first. - Enhanced placement of Villages upon entering Kingdom Clash Battles. - Improved visibility of win/loss statuses and scores. • Rewards are distributed based on the tier reached at the end of the Kingdom Clash Battle Season. ■ Content [Siege Raids] • Lords can now see the creator of each stage from the external menu during Siege Raids. • Inside the raid stages, Lords can access a list of restricted Knights. • The display of the minimum number of participants required for stage waiting rooms will be changed. • In Siege Raid stages, Foreign Kingdoms at Lv. 25 or higher will deploy beasts. [Dragon Castle Siege] • New "Cold Game" rules are introduced: - The Siege will end early if there is a score difference of over 40,000 points between the top two Kingdoms, or if one Kingdom reaches 100,000 points first. • Durability and defense stats for Dragon Castle gates and Fortresses are adjusted for the Challenger Season. [Contribution Rewards] • The required minimum contribution score varies by Season and type of content: - If a Kingdom member's total contributions fall below the minimum score, the rewards they receive will be adjusted accordingly. > Siege: 10,000 points for Season 1; 40,000 points for Season 2; 70,000 points for Season 3; 100,000 points for Challenger Season. > Kingdom Raid, Kingdom Clash Battle, Siege Raid: 10,000 points for all Seasons. [Arena] • A new "Revenge" feature will be added to the Battle Logs. [Season Pass] (*Added) • Each Season Pass now offers additional rewards beyond Lv. 71. • The Week 3 mission "Research" has been updated to "Black Magic Research." • Changes are being made to some rewards within the Season Pass. • Existing Season Passes will remain unchanged, and the modifications will take effect starting the next season. [Siege] (*Added) • The protection period following the conclusion of Siege battles will be adjusted to 1 hour. ※ Please note that we are updating the relevant help content soon. Stay tuned for the changes. ■ Lord Equipment [Adjustments to Lord Equipment Sub-Stat Grades and Values] (*Added) • Changes are being implemented to the Sub-Stats of Protection Equipment: - The grades for the Sub-Stats '[All Soldier Types] ATK (Castle DEF)’ and [All Soldier Types] DEF (Castle DEF)‘will be upgraded to S. - The values for the Sub-Stats ‘[All Soldier Types] ATK (Castle DEF)’, ' [All Soldier Types] DEF (Castle DEF)', ' [All Soldier Types] Crit DMG (Castle DEF)‘', ' [All Soldier Types] ATK (Village DEF), '[All Soldier Types] DEF (Village DEF),', and '[All Soldier Types] Crit DMG (Village DEF),' will be enhanced. ■ Convenience Improvements • The option to craft Knight Unique Equipment materials is now available. • The Unique Equipment effect for Knight 'Sigurd' will be enhanced: - Sigurd: Light Shard: Skills now have an n% chance to stun enemy Beasts for n seconds and increase ATK against Beast for n seconds. • Dragon Scales will be added as a new Alchemy material. • A vertical chat mode feature will be added. • Improvements will be made to the text in the Server transfer condition popup. • The issue preventing the search of Undead Camps will be resolved. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
06-25-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 06/12(Wed) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Dragons [Dragon Adventure Level Expansion] (*Added) • Dragons at Lv. 80 to 100 can now go on adventures. - Adventure rewards for Dragons Lv. 80 and above in the Great Wyrm grade consist entirely of Crystals. (*Changed) [New Dragon 'Zephyrus' Added] • Can be acquired by hatching a Shining Dragon Egg. • This Dragon is exclusive to Cavalry Knights. • Zephyrus debuts as a 5-star, Lv. 50 Dragon in its adult Evolution Stage. • It provides a skill damage shield for its assigned troops and delivers powerful damage to Swordsmen. • The new Dragon, Zephyrus, requires more Crystals for merging than other Dragons. Consequently, you can earn additional Crystals from Dragon Adventures after its merge. (*Added) [New 'Shining Dragon Egg' Introduced] • Starting from Season 3, you can craft the Shining Dragon Egg with 2,000 Dragon Soul Shards and 250 Dragon Scales. • There's a 50% chance to obtain Zephyrus upon hatching this egg. ※ [NOTICE] The Chance of Winning Items – Dragon [Click Here] ■ Building [Expansion to Building Level] • Level 32 is introduced for the Palace, Knight Hall, Training centers, and Gate. • This allows for training of Tier 10 Archers. ■ Siege Raid [Improvements to Siege Raids] • War declarations in the Central Region are now restricted based on stage progression. • Each Season requires clearing a different number of stages. - Additional details will be included in the Siege Raid rules. • Enhancements made to the stage structure and balance, including adjustments to the placement and difficulty of Foreign Kingdoms within each stage. • Updates to the information displayed in the stage results window, including details on additional points obtained and objectives for each stage. • Push notifications will no longer be sent to Kingdom members who did not participate. [Bug Fixes to Siege Raid Issues] • Resolved an issue where bookmarks were not being created. • Resolved an issue where Lords' Villages were mistakenly relocated to incorrect locations upon accepting Kingdom invitations that required Regional Transfer Tickets. • Addressed balance issues with Foreign Kingdoms within Siege Raids. • Resolved a bug preventing the conquering of raid Castles. • Resolved an issue with the scouting Owl's abnormal speed. ※ Progress in Siege Raid stages will be reset during maintenance, and special compensation will be offered following the update. ■ Challenger Season [Challenge Season to Challenger Season] • The Challenge Season is renamed to Challenger Season, with some changes to rewards. - Biorn’s Soul Shards awarded for Season Kingdom & Lord rewards are changed to Saqr’s Sould Shards. - Season Lords achieving 1st rank will now receive an egg of Zephyrus. ■ Undead Castle [Balance Adjustments for Undead Castle] • The healing intervals for the Watchtower and Gates of the Undead Castle will be adjusted. - Recovery times will be decreased. - The amount of HP restored will be increased. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
06-11-24Greetings to all the Lords who have continued to show great interest and affection towards Dragon Siege. We are the development team behind Dragon Siege, and we've been hard at work incorporating your valuable feedback to improve your gameplay experience. We're excited to share a sneak peek of both the new content we're developing and some updates to our existing features. Your enjoyment is our priority, and we're committed to enhancing your experience with each update. Now, let’s delve into the exciting updates we have in store. 1. Upcoming New Content First off, we're thrilled to introduce a new Dragon protector of the Dragonia continent. We're also expanding your growth opportunities. Following our upcoming update, Knights will be able to be promoted up to 12 stars. *You can look forward to the 12-star Knight Promotion expansion in an update coming early July. (*Added) Building upgrades are becoming more robust too, with the ability to upgrade your Palace and other buildings up to Lv. 32. This June, we'll be rolling out a new tier 10 archer, which can be produced at the Lv.32 Archery Range, making your archer troops more powerful than ever. We remain dedicated to providing ongoing growth opportunities, so stay tuned for more exciting developments. 2. Lord Traits Update We're revamping the Lord Traits system to make your role within the Kingdom more dynamic and enjoyable. Every Season, you can select from a variety of traits, which will be reset at the end of each Season to keep the gameplay fresh. We're starting with four main traits: War, Craft, Production, and Growth, but these may change based on development progress. You'll be able to reset or switch between professions within the Season itself, allowing for flexibility and new strategies. 3. Enhancements to Siege Defense Battles We’re enhancing our Siege defense capabilities. As we carefully balance offense and defense, we plan to introduce these changes step-by-step. Our update will first include faster repairs for Gates and Watchtowers, adding new dynamics to Siege encounters. Stay tuned for more updates as we continue to bolster our defenses. 4. Kingdom Clash Battle Seasons Currently, Kingdom Clash battles are held as single matches using 1:1 matchmaking at the start of each league. We're excited to announce that we plan to transition these battles to a seasonal format, allowing you to face a broader array of opponents. With the new Seasonal system, each Kingdom can accumulate points and climb the ranks, similar to an Arena setup. Matchmaking will be based on Kingdom rankings and scores rather than just Combat Power, providing a more strategic and balanced competition. This Season model is just the beginning. We’re planning to expand into tournament-style battles to crown the ultimate Kingdom in future updates. Your engagement is crucial to us. We're constantly evolving and adapting to ensure you have the best possible gaming experience. Thank you for your continued support and enthusiasm. ※ Please note that the information Shared in this Developer’s Note may be subject to change based on future development process and internal circumstances
06-03-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 05/22(Wed) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Knights [New Mythic Archer Knight 'Saqr' Added] • Saqr uses skills that deal extra damage and stun enemies over a wide frontal area. • Obtainable through Premium summoning and Knight Soul Shard Synthesis. [Additional Knight Unique Equipment Added] • Unique Equipment and slots for Knights Sigurd, Aaron, and Annabelle are now available. - New Knight stories and missions will be added. • 6 star Knight Unique Equipment will be added. [Miscellaneous] • The display of Knight Unique Equipment effects will be improved. • A feature to restore Stamina from the ‘Assign Troop’ page will be added. ■ Kingdom Content [New Kingdom Content: Siege Raid] • Siege will be conducted based on stage-specific conditions and rules. • Castle Siege Points are required to progress through stages and are consumed at the start of each stage. • Victory is achieved by conquering all Castles within the time limit; failure occurs if any Castles remain unoccupied. • Rewards are given based on contributions at the end of the 'Siege Raid'. - You can obtain Siege Contribution points and rewards based on stage completion and failure. - Bonus points are added to Season Contribution points obtained in battle and displayed in the results. - Rewards are given according to contribution rankings after the stage ends. ※ Only one stage can be activated per Kingdom. ※ Kingdoms with fewer than five members cannot proceed. ※ Creating a waiting room is not possible if there are insufficient Castle Siege Points. ※ If the raid is not started within the time limit after creating the waiting room, it will be automatically disbanded. ※ If the Lord who created the waiting room leaves, the next participant will be given authority. ※ Resources and troops used during the Siege Raid are consumed just like in the Field. ※ If you leave during the raid, you cannot return. [Kingdom Clash Battle Improvements] • You can obtain Season Siege Contribution points based on Kingdom Clash Battle results. - Additional point amounts vary depending on the outcome. • The rewards for Kingdom Clash Battle contributions, such as 'Accolon's Soul Shards', will be increased. [Kingdom Features] • If a member appointed as Castellan is expelled, leaves, or goes dormant, the Castle is returned to the Kingdom's ownership. • Kingdom Bookmark registration system in the field will be improved. • Kingdom Notice screen will be enhanced. - An issue where text font size was abnormally displayed will be resolved. - A scrolling function will be added to Kingdom notices. - The feature to copy Kingdom Notice content will be added. ■ Lord Equipment [Set Effects for Lord Equipment Added] • New set effect for 6 tier Judgment Equipment will be added. - ATK increase buff against Beasts. [Miscellaneous] • Equipment lists will now be sorted by Lord Equipment grade. • The feature to view other Lords' Equipment in the Arena will be added. • The feature to view Lord Equipment details in congratulatory mail will be added. ■ Dragons [Improvements to Dragon Adventures] • The number of Crystals obtainable from sending Dragons on Adventures will be increased based on their Appetite stat grade. • A lock feature for sending Dragons on Adventures will be added. [Miscellaneous] • The Dragon Training content will now display the minimum and maximum Exp points obtainable. • Owned Dragon Scales of all grades will be combined into one type. - 4 Dragon Scales (Uncommon) will be converted to 1 Dragon Scale. - 1 Dragon Scale (Rare) will be converted to 1 Dragon Scale. - 1 Dragon Scale (Heroic) will be converted to 3 Dragon Scales. ※ Unclaimed Dragon Scales after production will be converted and sent by in-game mail. ※ The required quantity for crafting Region Transfer Tickets will be adjusted based on the updated Dragon Scale conversion. ■ Research [New Research Items 'Dragons' Added] • 9 new Research items related to Dragons will be introduced. ■ Rankings [New Ranking Categories Added] • The rankings based on Beasts possessed by Kingdom Members will be added. • The rankings for Kingdom Raid progress will be added. • The rankings for Kingdom-level Black Magic Donation will be added. • The rankings for Black Magic Donation within the Kingdom will be added. ■ Convenience Improvements [Challenge Season Server Transfer Ticket Added] • Can be used within 3 days after the start of the Undead King's Retaliation Chronicle in the Challenge Season. • Usable once per season. • Can be crafted using Dragon Scales and Crystals. Required quantities vary by Palace level: Lv. 1-20: 5 tickets Lv. 21-25: 10 tickets Lv. 26-28: 15 tickets Lv. 29-30: 20 tickets Lv. 31: 30 tickets [New Acquisition Sources for Season Lord (Individual) Siege Contribution Points] • You can obtain Season Lord Siege Contribution points through Kingdom Clash Battle, daily Black Magic donations (limited), Kingdom Raid Elemental kills, and Siege Raid progress. [Chat] • A chat window will be added to Puzzle content. • The display of Lord names will be improved in chat and mail. • 3 new chat emojis will be added. [UI] • The Kingdom Declaration of War Points and Castle Ownership Points will now be displayed in the Base Castle Info section in the Central Region. • A grade will be displayed when clicking on animals in the village. • A soldier tier will be displayed in the training center Info. • The distinction between item icons for selected and random Knight Soul Shards will be improved. • The final confirmation page will appear when using Server Transfer Tickets. • Gift tab will be added to the mailbox. [Craft] • Guidance messages when crafting Knight Exp will be improved. • The feature to delete your own crafted Alchemy recipes will be added. ■ Miscellaneous (*Added) - Pigs will be replaced with sheep. - 'Pork' will now be labeled as 'Meat.' - Hunting animals in the Village (except for deer) will now yield 'Meat.' - 'Pub' will now be labeled as 'Inn.' ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
05-21-24Hello, Lords, We’re excited to share the updates we've prepared to enhance your gaming experience on 04/17(Wed) for a more enjoyable time in-game, here are the full details of what's coming. Please find the detailed information below. ■ Lord Equipment [New Crafting Item] • You can now craft Tier 5 and 6 war equipment. - Tier 5 war equipment is available from Palace Lv. 23. - Tier 6 war equipment is available from Palace Lv. 24. [Equipment Crafting Difficulty Adjustments] • We're reducing the required materials for crafting equipment kits by half. - The amount of Wool required for the Equipment Kit (Basic) will be halved. - The amount of Cotton required for the Equipment Kit (Intermediate) will be halved. - The amount of Deer Hides required for theEquipment Kit (Advanced) will be halved. [Sub-Stat Buff Enhancement] • The S-grade Sub-Stat buff effect for Tier 4 ~ 5 Craftsman will be enhanced. • The S-grade Sub-Stat buff for Tier 4 ~ 6 Protection, Judgment and War Equipment will be enhanced. [Equipment Combat Power] • New Combat Power will be added to Lord Equipment by Tier [Other Improvements] • The main Sub-stat display for Lord equipment will change from S-grade to SS-grade. - below the SS-tier will no longer be visible. ※ This is a display change; the effects of the Sub-stat remain the same. • A new feature to view other Lord’s Equipment will be added. • UI will be Improved for detailed Equipment effects visibility: - Equipment effects and set effects are now displayed separately. - Set effects from previous/next tier Equipment are also shown. ■ Knight Equipment [New Unique Equipment System] • The Unique Equipment and Equipment slots will be added for Alex, Baldr, Beth, Nasser, Declan. - Unique Equipment slots will appear but remain locked when the Knight reaches 6 stars - At 7 stars, both the Unique Equipment slots and the Equipment itself will be unlocked. - You can gather materials from new story missions to promote Knight's Unique Equipment [Unique Equipment Promotion System] • New story missions to obtain promotion materials for Unique Equipment will be added to the Knight Background - A checkbox to manage missions in the Knight Background will be added. - Completing a story mission will grant you Unique Equipment Promotion materials, which will be stored in the Unique Equipment tab of your inventory. - The initial grade of Unique Equipment is 'Heroic,' and it can be promoted from 1-star to a maximum of 5-stars. > You can adjust the promotion probability by selecting the amount of material, similar to Knight Promotions. > The Unique Equipment of 7-star Knights can be promoted up to 4-stars. > The Unique Equipment of 8-star Knights can be promoted up to 5-stars. ※ You can select only one Knight type at a time to proceed with missions. ※ Missions can be paused and resumed later. ※ Story missions will not progress during Knight Clash battle. [Others] • A Unique Equipment tab will be added to the Inventory. • The way to read Knight stories in the storybook will be changed from horizontal scrolling to page-turning. • Prior-Notice on ‘Banner of the Chief’ Skills for Alex: - The triggering probabilities for the skills of Alex's Unique Equipment, the ‘Banner of the Chief’, are set at 10%, 12.5%, 15%, 20%, and 30% for stars (1 through 5, respectively). • Future updates will allow you to check these probabilities directly in-game. ■ Village Expansion [Building Level Division Upgrade System] • Buildings above certain levels can now be upgraded in multiple stages, with materials and time requirements divided accordingly. • Buildings applicable for the level division upgrade system are: - From Lv. 24: Palace, Dragon Alter, Knight Hall - From Lv. 25: Gate, Academy - From Lv. 26: Swordman/ Spearman/ Archery/ Cavalry Barracks, Siege Weapon Workshop, Clock Tower - From Lv. 27: Market, Storage, Hen house, Cowshed, Greenhouse, Fish Farm - From Lv. 29: Mine, Jewel Mine [Animal Breed Tier Expansion] • The breeds of chickens and sheep can now be expanded up to tier 8. ■ Kingdom Content [New Kingdom Raid Boss] • New boss ‘Golden Goblin’ will be added. - This boss appears at a low chance when summoning Elementals of level 5 or higher. • Combat Style with the 'Golden Goblin': - When the battle starts, three 'Golden Goblins' are summoned onto the Field. - The Golden Goblin moves to a random nearby location once a certain amount of HP is depleted. - The raid battle concludes once all three summoned Golden Goblins are defeated. • Defeating the Golden Goblin grants Gold and Coins. ※ Rewards will be granted exclusively to Lords who have accumulated certain amount of Contribution points by participating in attacks against the 'Golden Goblin'. [Black Magic/Purification System Adjustment] • The maximum effect of Black Magic will be capped, and the maximum effect of Purification will be adjusted. - The maximum effect of Black Magic applied to a Kingdom is now capped at -150%. - The maximum effect of Purification will be adjusted to 150% (based on level 15). • Black Magic Effects will no longer apply to Arena battles ※ Updates will ensure that Black Magic effects are no longer applicable in the Arena battle. However, the Combat Power stats of the already formed Arena Troops will not immediately reflect this change. ※ To ensure accurate Combat Power, please reorganize your Arena Troops after the update. It is recommended to do this reorganization at least once. [Castle Ownership / Kingdom Declaration of War Points Revamp] • The Castle ownership points for Base Castle will be increased to 5 points • The Castle ownership points for Castles in Borderlines will be increased to 2 points • Declaration of War against Castles in Central Region will now consume 2 Kingdom Declaration of War points ※ Each Kingdom can hold a maximum of 50 Castle ownership points. If this limit is exceeded, no additional Castles can be conquered. ※ The display of Castle ownership points within the Base Castle information screen will be improved in a future update. [Other Improvements] • UI will be improved to display major rewards available at each level of Elementals. • The summoning scroll popup will now briefly display information on dead/missing soldiers. ■ Craft System [New Manufacturing System] • Starting in Season 2, a new system will be added to allow for a 10% chance to produce ten times the output when crafting. - A checkbox to attempt a tenfold yield will be added to the regular Craft interface. - This system will not apply to crafting that involves cooldowns, Gem consumption, or Lord Equipment. - If the craft attempt fails, the materials used are not returned. - This can stack with the existing system that doubles the output, potentially yielding up to twenty times the output. - Successful tenfold crafting also multiplies the experience gained by ten; however, no experience is gained if the attempt fails. [Alchemy System Revamp] • Lords' registered alchemy recipes will be pinned at the top of each category. • The items 'Soul Crystals,' Foreign Kingdom Emblems', and ‘Essence of the Undead (Legendary)’ are now usable as materials in certain Alchemy recipes, specifically in Crystal, Dragon Soul Shard Alchemy but not in Diamond alchemy. • The limit on the number of times a recipe can be registered now applies across all categories. - This changes from a previous limit of five registrations per individual category to a total limit of five registrations across all categories. ※ Previously registered recipes will be maintained, and the new registration limit will apply to recipes registered after the update. ■ Kingdom Clash Battle (Beta) [Battle Participation System Revamp] • You can now apply to participate in Kingdom Clash Battle up to 30 minutes before it starts. • After matching, you can freely join or cancel participation right up until the battle begins. [Other Improvements] • At the start of Kingdom Clash Battle, ‘Troop Speed Up’ and ‘Village Relocation Ticket’ items will be provided. ※ Provided items are only usable during Kingdom Clash battle and disappear once it ends. • The UI will no longer display Coin/ Gold/ Gem information during Kingdom Clash Battle. • The 'Exit' button will be moved to the upper right corner of the screen. ■ Research [Research System Changes] • The system now allows starting Research with a probability ranging from 10% to 100%, which can be adjusted based on the materials used. [Others] • If Research starts successfully at a 10% probability, a congratulatory message will be sent server-wide. ■ Store [Pc Version Benefit] • Purchasing certain products on the PC version will grant gifts to you and all members of your Kingdom. - A new ‘Kingdom Gift’ tab will be added to the Kingdom > Support menu - Upon purchasing a specific package on the PC version, all Kingdom members can immediately collect gifts from the 'Kingdom > Support > Kingdom Gift' tab. ※ These gifts must be claimed within 24 hours, or they will disappear. ■ Miscellaneous • When Beasts are advancing, a 'Beasts Not Usable' sign will be displayed in the Beast Cage within your Village. • When creating a rally, a speech bubble will display the rally leader and troop type information. ※ The game will not be accessible during server maintenance. ※ Update contents are subject to change based on internal circumstances, and any changes will be announced through this notice. ※ Guests are advised to link their accounts before the update to avoid account loss. Thank you.
04-16-24